- Engine written in C++, at least some builds include RTTI
| File extension | Platform(s) | Notes & open questions | |
|---|---|---|---|
| ✔️ | SPK | Chinese and English variants | resource archives; 64-byte and 32-byte path layouts documented in Reverse_Docs/filepak_api.md |
| 🔧 | S3DTEX | S2D images/textures; observed grayscale8/RGB565 decoding and remaining header/engine-loader questions documented in Reverse_Docs/s3dtex_format.md |
|
| 🔧 | S3DSTY | BSP lightmap-frame animation sequences; 256-record layout and loader documented in Reverse_Docs/s3dsty_format.md; runtime timing/modulation remains under reconstruction |
|
| 🔧 | SAI | 3D model animations, mostly understood
|
|
| ✔️ | SAU | DA320 (all), GA330, S60v1 (chi), S60v2, S60v3, Win32 (chi) | AMI ADPCM audio, low nibble first; same format as WAR except nibble order, well-understood |
| 🔧 | SBN | GA330, S60v3 | font (glyphs) + text data (32-bit encoding); Symbian base/local glyphs, string tables, character lookup, and drawing documented in Reverse_Docs/sbn_format.md |
| 🔧 | SBN | Win32 | font (glyphs) + text data (7-bit encoding), mostly understood |
| 🔧 | SBP | GA330 | maps, based on Quake 2 map format, mostly understood
|
| 🔧 | SDT | S60v3 | Various data tables; UI string/resource and dialog-state formats documented in Reverse_Docs/sdt_format.md; other SDT families remain unconfirmed |
| 🔧 | SPL | Counted Bezier camera-path records; container/layout and remaining evaluation work documented in Reverse_Docs/spl_format.md |
|
| 🔧 | SOJ | 3D objects, mostly understood
|
|
| 🔧 | SST | “simple script”, mostly understood | |
| ✔️ | STX | images/textures (RGB444), well-understood | |
| ✔️ | STX | images/textures (RGB565), well-understood | |
| ✔️ | WAR | DA320 (old), S60v1 (eng), Win32 (eng) | AMI ADPCM audio, high nibble first; same format as SAU except nibble order, well-understood |
Let us know if you have had success parsing files from platforms not listed in the table!
- Table of known versions of the game
- http://legendsworld.net/adventure/game/2455
- http://www.legendsworld.net/phpBB3/viewtopic.php?f=5&t=9745
- https://imgur.com/a/3IMWR7r
- https://sourceforge.net/projects/spkextractor/
- Domestic "Silent Hill" IMGA award-winning mobile game-"7 Nights", can not afford the award (story of the demise of Dingoo Games, in Chinese)
- 7 Days: Salvation
- 天地道 aka Hellstriker II (ships on GA330)
- 斗地主 (ships on GA330)
- Dingoo A320
- Gemei A330
- Symbian S60
- Win32