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leluong141996-dev/README.md

Lượng (Smoky)

Typing SVG

Profile views Followers Based in Hanoi, Vietnam


👋 About me

I build open-source tools for AI agents, with a focus on the parts that get hard once several agents work together:

  • 🧠 Memory. What should agents share, what must stay private, and when does a fact stop being true?
  • 🎮 Agents that build things. Describe a 2D game in one sentence and get a playable Godot 4 game, made by a local fine-tuned model.
  • 📏 Evaluation. Benchmarks that measure what agents actually do, run in CI, with honest numbers.
  • 🪪 Honest models. LLMs that know their own limits and look things up instead of guessing.
  • 💻 Local-first. Everything should work offline on a single GPU, then scale up to cloud models.

I work in public: every release ships with its benchmark results, including the numbers that don't flatter me yet. Contributions and real-world failure cases are always welcome.


🛠️ Tech stack

JavaScript Node.js Python SQLite Docker GitHub Actions

Claude OpenAI Ollama vLLM Hugging Face Model Context Protocol Godot


📊 GitHub stats

GitHub stats Top languages

GitHub streak

Contribution snake


📫 Where to find me

GitHub daily.dev dev.to

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  1. Agent-Brain-Hub Agent-Brain-Hub Public

    Shared, brain-inspired memory for AI agents: 13 brain regions with awake/sleep loops, a live visualizer, agents connected via REST/SDK/MCP, governance & audit, and business-value metrics. Works wit…

    JavaScript 6 1

  2. Spawn-Point Spawn-Point Public

    Type one sentence, get a playable pixel-art game. A fine-tuned 7B model designs it, tested Godot 4 components build it, and every pixel is drawn by code. Runs locally, free and open source.

    Python 3